I can do many things!

Notable clients:

GREE, Gameloft, JamCity, Linden Labs, PlayQ, Super Evil Megacorp, Peak Games, NBCUniversal, USC, UC Irvine, Chapman University

Some facts about me!

Projects Completed

Number of sound effects I own

Satisfied Clients

Pizza's ordered


Hi! I’m Michael Cullen. I’ve sound designed and mixed video games, short films, and features in stereo and surround sound formats for the past 5 years. I’ve been nominated for the Cinema Audio Society’s Student Recognition Award for sound mixing and runner up for two student Emmys. Before working in film, I’ve also designed, coded, and managed multiple online brands, websites, and social media presences. Currently, I am creating and implementing audio for video games at Somatone Interactive. Recently, I worked for UC Irvine recording, sound designing, and implementing audio for a new Oculus Rift game developed in Unity. I also just finished working as a Post Sound Intern under the Television Academy Foundation at NBCUniversal Post Sound Group. Check out my portfolio above for information on my recent work or contact me below!