I can do many things!

Notable clients:

GREE, Gameloft, JamCity, Linden Labs, PlayQ, Super Evil Megacorp, Peak Games, NBCUniversal, USC, UC Irvine, Chapman University

Quick facts:

Projects Completed

Number of sound effects in my library

Satisfied Clients

Pizza's ordered


Hi! I’m Michael Cullen. I’ve sound designed and mixed video games, short films, and features in stereo and surround sound formats for the past 6 years. Currently, I am a sound designer and VO manager at Somatone Interactive working on video games, trailers, and virtual reality experiences. Previously, I worked for UC Irvine recording, sound designing, and implementing audio for an Oculus Rift game developed in Unity. I’ve also worked as a Post Sound Intern under the Television Academy Foundation at NBCUniversal Post Sound Group. I’ve been nominated for the Cinema Audio Society’s Student Recognition Award for sound mixing and runner up for two student Emmys. Before working in film, I’ve also designed, coded, and managed multiple online brands, websites, and social media presences. On the side, I make audio tutorials for Film Sound Tutorials, my YouTube tutorial channel. Check out my portfolio above for information on my recent work or contact me below!